Parents beware: Bullying, Pedophilia, Theft, Griefing, Doxing, Exploitation and Kill Stealing among on-line gaming risks 

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To say online gaming is ever-present seems to be an understatement. According to the Entertainment Software Association, 227 million Americans play video games. Worldwide, an estimated 2.7 billion people are gamers. In 2019, video gaming was a $59 billion industry, boosted in large part by children and teens, who were confined to their homes during the pandemic. Wherever games go, kids are sure to follow, and wherever they go, there are dangerous pied pipers in the weeds seeking to take advantage. To combat these dangers, groups like SafeOC have released guidelines for parents to combat the dangers of online gaming.…


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